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Build a Student Database Application
Introduction and Structure of the program
Creating Student.java Class
Creating Main function in TestStudents.java Class and adding information of the Student
Code to check whether a student is present in the database or not
Update existing information of student
Testing the full code and Conclusion
Code : Student Database Application
Build a Bank Account Application
Introduction and Structure of the Program
Setting up the Constructor of Account Class to set up common properties of Savings and Checking Account
Creating the 11 digit Account Number
Setting Interest Rate and implementing deposit, withdraw and transfer method
Reading CSV File and Conclusion
Code : Bank Account Application
Build a ATM Transaction Program
Introduction and Structure of the program
Creating Three Bank Accounts
Creating BankAccount Class and adding getter methods to it
Creating AtmMachine Class and creating methods to validate Debit Card Number and PIN entered by the user
Creating methods for depositing, withdrawing and check balance in AtmMachine Class
Creating Main Class and writing code to prompt user for a choice
Code : ATM Transaction Application
Build a Email Generation Application
Introduction and Structure of the Program
Writing code of the program(Setting Constructor, Generating Password)
Validating the password
Setting mail box capacity and alternate email id
Code : Email Generation
Build a GUI Calculator
Introduction and Structure of the Program
Creating Design of the Calculator like JButtons and Text Field
Writing Logic for the Calculator by Overriding action Performed Method
Code : GUI Calculator
Build a GUI Currency Converter
Introduction and Structure of the Program
Creating Buttons, Combo Box and Text field
Setting constraints like directions of text box, JButtons etc
Writing Logic for currecny converter by overriding action performed method
Test run and conclusion
Code : GUI Currency Converter
Build a Number Guessing Game using GUI
Introduction and Structure of the Program
Creating the GUI using SWING and AWT
Writing the logic by overriding action performed Method
Test run and conclusion
Code : GUI Number Guessing Game
Preview - Java Projects for Beginners
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