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Build a Student Database Application
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Introduction and Structure of the program
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Creating Student.java Class
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Creating Main function in TestStudents.java Class and adding information of the Student
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Code to check whether a student is present in the database or not
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Update existing information of student
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Testing the full code and Conclusion
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Code : Student Database Application
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Build a Bank Account Application
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Introduction and Structure of the Program
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Setting up the Constructor of Account Class to set up common properties of Savings and Checking Account
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Creating the 11 digit Account Number
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Setting Interest Rate and implementing deposit, withdraw and transfer method
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Reading CSV File and Conclusion
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Code : Bank Account Application
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Build a ATM Transaction Program
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Introduction and Structure of the program
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Creating Three Bank Accounts
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Creating BankAccount Class and adding getter methods to it
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Creating AtmMachine Class and creating methods to validate Debit Card Number and PIN entered by the user
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Creating methods for depositing, withdrawing and check balance in AtmMachine Class
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Creating Main Class and writing code to prompt user for a choice
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Code : ATM Transaction Application
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Build a Email Generation Application
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Introduction and Structure of the Program
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Writing code of the program(Setting Constructor, Generating Password)
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Validating the password
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Setting mail box capacity and alternate email id
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Code : Email Generation
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Build a GUI Calculator
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Introduction and Structure of the Program
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Creating Design of the Calculator like JButtons and Text Field
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Writing Logic for the Calculator by Overriding action Performed Method
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Code : GUI Calculator
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Build a GUI Currency Converter
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Introduction and Structure of the Program
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Creating Buttons, Combo Box and Text field
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Setting constraints like directions of text box, JButtons etc
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Writing Logic for currecny converter by overriding action performed method
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Test run and conclusion
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Code : GUI Currency Converter
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Build a Number Guessing Game using GUI
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Introduction and Structure of the Program
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Creating the GUI using SWING and AWT
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Writing the logic by overriding action performed Method
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Test run and conclusion
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Code : GUI Number Guessing Game
Preview - Java Projects for Beginners
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